THEERASUT VIJAKKHANA
3D ANIMATOR
Bangkok, Thailand
Phone: 083.239.6581
Email: jackvijakkhana@gmail.com
Online portfolio: www.jackanimations.blogspot.com |
Experience
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Studio HST, Bangkok, Thailand
Lead CGI Designer
• Created layout, animation, lighting, rendering and compositing
for Japanese animated television series.
• Responsible for work assignments, schedule and quality control.
• Trained and instructed new employees.
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2013 |
SnakeTakes Studios, Edmonton, Canada
Volunteer Animator (Remote)
• In-game animation and character rigging for game project,
“End of The Beginning”.
• Export /import skeleton mesh and animation to UDK game engine.
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2012-Present |
TNT Design
Freelance Animator
• In-game animation, cinematic and character rigging for an untitled
mobile application game project using Unity game engine.
• Collaborated with the team to design a game concept and
production pipeline.
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2012-Present |
Riftwalker Ltd.
Animator
• In-game animation and character rigging for a game project,
“Siege of Inaolia”.
• Export/Import skeleton mesh and animations to UDK game engine.
• Set up basic animation tree in UDK game engine.
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2012 |
Phoenix Online Studios, San Jose, CA
Volunteer Animator
• Cinematic animation for non-commercial game based on
the King’s Quest series, “The Silver Lining”.
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2012 |
"The Swan" Animated Short Film, Academy of Art University
Animator
• Collaborated with Character TD and made a test animation for
the Swan character.
• Fixed the character’s minor problems related to rigging and animation.
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2011 |
Future Gamer, Bangkok, Thailand
Web Designer
• Redesigned and maintained company’s website.
• Designed Flash banner and other media. |
2008 |
Funbox, Bangkok, Thailand
Web Designer
• Redesigned and maintained company’s website.
• Created online interactive media. |
2007-2008 |
Thinknet Co.Ltd., Bangkok, Thailand
Graphic Designer
• Designed magazine layout.
• Created company’s website.
• Map survey for traveling guide book. |
2005-2007 |
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Skills
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Technical:
• Animating
• Rigging
• Basic Texturing and Lighting
• Motion Capture data cleaning and re-targeting
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Software:
• Maya
• 3ds Max
• MotionBuilder
• Mudbox
• Photoshop
• Illustrator
• After Effects
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Education
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BFA., Animation & Visual Effects (Graduating in May 2012)
Academy of Art University, CA, San Francisco
Relevant course:
• Character Animation
• Realistic Animation
• Introduction to Rigging
• Introduction to Mel/Python Scripting
• Motion Capture |
2009-2012 |
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download Resume in PDF format
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